ISLAMIC SPIRITUAL PSYCHOTHERAPY BASED ON SINCERE INTENTION AS A CONCEPT AND MODELFOR INTERNET GAMING DISORDER SUFFERERS

ISLAMIC SPIRITUAL PSYCHOTHERAPY BASED ON SINCERE INTENTION AS A CONCEPT AND MODELFOR INTERNET GAMING DISORDER SUFFERERS

  • Hudiyanti Hudiyanti Universitas Islam Negeri Walisongo Semarang
  • M. Amin Syukur Universitas Islam Negeri Walisongo Semarang
  • Abdullah Hadziq Universitas Islam Negeri Walisongo Semarang

Abstract

Internet gaming disorder is now no longer a personal problem, but has penetrated into family, community, national and even international problems. The ability to keep up with technological developments and be able to innovate alone is not enough to face the current era, but must be civilized to others as well as to the Creator. There fore, this paper is expected to be able to make a contribution in the form of striving towards building civilization by describing a picture of Islamic spiritual psychotherapy based on sincere intentions as a concept and offering a psychotherapy model for sufferers of internet gaming disorder which is useful for the development and strengthening of Islamic spiritual theory, especially in the field of psychotherapy. and internet gaming disorder. This study uses a qualitative method with primary and secondary data. Data collection techniques is include observation and interview. The main aim the study is to prove that intention-based Islamic spiritual psychotherapy can reduce psychological disorders in sufferers of internet gaming disorder.The concept (design or idea) of Sincere Intention is "lillahi ta'ala only expects the pleasure of Allah ta'ala". While the offer of a practical psychotherapy model for sufferers of internet gaming disorder in the form of before playing online games begins with the sincere intention of lillahi ta'ala, only expecting the pleasure of Allah ta'ala. As for the results of the application of sincere intentions for Internet Gaming disorder, namely the emergence of reluctance to continue playing online games that originated not from self-control or other people's control, but received 'direct' control from Allah SWT so that the addictive and psychological disorders often experienced by Internet gaming disorder sufferers become reduced.

References

Al-Asyqar, Umar Sulayman., Ikhlas, trans. Badruzzaman Century, (Jakarta: PT. Serambi Ilmu Semesta, 2018).
Al-Bukhari, Sahih al-Bukhari Volume 2, (Beirut: Dar Ibn 'Asasah, tt).
Al-Jauzi, Ibn., Al-Thibb al-Ruhani, Tranls. A. Khosla Asy'ari Khatib, Spiritual Healing, (Jakarta: Zaman, 2010).
Al-Jailani, Abdul Qadir, Al-Ghaniyyah, (Kudus: Syirkah al-Qudus, tt).
Al-Kamsyakhawani, Shaykh Ahmad, Jāmi 'al-Ushul fi al-Auliya', Al-Haramain.
Al-Makki, Shaykh Abu Talib., 'Ilm al-Qulub, trans. Badruzzaman Century, Ikhlas Secret, (Jakarta: Zaman, 2015).
Al-Qusyairi, Ar-Risālah al-Qusyairiyyah, Dar al-Khair, tt.
Anggraini, Fajri Kirana., Internet Gaming Disorder: Psikopatologi Budaya Modern, Journal of Psychology Bulletin, Vol. 23 No. June 1, 2015.
As-Samarqandi, Tanbih al-Ghafilῑn, (Semarang: al-Alawiyah, tt).
Asfaruddin, Khairiah., Et al., Kontrol Diri Mahasiswa yang Kecanduan Game Online di Asrama Kaway XVI,, Suloh Journal, FKIP Unsiyah Counseling Guidance Journal, Vol. 4 No. 2, 2019.
Budhi, Ferry Hernoyo, Endang Sri Indrawati., Hubungan Antara Kontrol Diri Dengan Intensitas Bermain Game Online pada Mahasiswa Pemain Game Online di Game Center X Semarang, Journal of Empathy, Vol. 5 (3), 2016.
Hakim, Taufiqul.,Fi khalashah alfiyah ibn Malik, (Jepara: PP. Darul Falah, 2002).
Lutfi, Habib M. ibn Ali ibn Hasyim ibn Yahya, Waẓῑfah yaumiyyah al-Ṭarῑqah asy-Syāżiliyyah al-'Alawiyyah, (Surabaya: HM Nuhan Efendi, 1030 H).
Marlaokta, Rika Mutiara, Dampak Internet Gaming Disorder terhadap Status Kognitif dan Perilaku Psikopatologis, Journal of Mental Nursing. Vol. 7 No. November 3, 2019, 333.
Masya, Hardiyansyah., Dian Adi Candra, Faktor-Faktor yang Mempengaruhi Perilaku Gangguan Kecanduan Game Online pada Peserta Didik Kelas X di Madrasah Aliyah Al-Furqon Prabumulih Tahun Pelajaran 2015/2016 Guidance and Counseling Journal. Vo. 3 No. 2 of 2016.
Muhammad, Abi Hamid ibn Muhammad al-Ghazali, Ihya 'Ulum al-Dῑn, Volume 4, (Kediri: Maktabah D' Ali, tt).
Prasetya, M. Rizal Gani et al., Pola Komunikasi Interpersonal Orang Tua dan Anak Tentang Dampak Negatif Bermain Game Dota 2, eJournal of Communication Sciences, Vol. 6 (2), 2018.
Qardhawi, Yusuf., Niat dan Ikhlas, trans. Misbah Em Majidy, (Surabaya: Risalah Gusti, 2005).
Rahayu, Iin Tri., Psikoterapi Perspektif Islam dan Psikologi Kontemporer, (Malang: UIN Malang Press, 2009).
Sumardi, M. Hambali, Risālah Mubārakah, (Kudus: Menara Kudus, tt).
Suwiknyo, Dwi., Ubah Lelah Jadi Lillah, (Yogyakarta: Genta Hidayah, 2019).
Syukur, Amin., Sufi Healing: Terapi dalam Literatur Tasawuf, (Semarang: Walisongo Press, 2011).
Wangsa, Fadhlina Arief., Konsep Ikhlas dalam al-Qur’an: Kajian Tafsir Tematik Surat al-Ikhlas, Sulesana Journal. Vol. 6 No. 1, 2012.
Published
2021-06-30
How to Cite
HUDIYANTI, Hudiyanti; SYUKUR, M. Amin; HADZIQ, Abdullah. ISLAMIC SPIRITUAL PSYCHOTHERAPY BASED ON SINCERE INTENTION AS A CONCEPT AND MODELFOR INTERNET GAMING DISORDER SUFFERERS. Riayah : Jurnal Sosial dan Keagamaan, [S.l.], v. 6, n. 01, p. 1-12, june 2021. ISSN 2548-6446. Available at: <https://e-journal.metrouniv.ac.id/index.php/riayah/article/view/3579>. Date accessed: 26 oct. 2021. doi: https://doi.org/10.32332/riayah.v6i01.3579.

Most read articles by the same author(s)

Obs.: This plugin requires at least one statistics/report plugin to be enabled. If your statistics plugins provide more than one metric then please also select a main metric on the admin's site settings page and/or on the journal manager's settings pages.